The CEO of Australia’s premier touring car series has expressed interest in the Supercars Championship becoming a part of the ever growing online sports landscape.
James Warburton noted while there are currently existing platforms where Supercars drivers and cars feature, the possibility of having a dedicated game or online championship will help further engage fans with the sport.
Recent Forza Motorsport games (Xbox, Turn 10 Studios) have seen the top drivers included, as well as the Mount Panorama circuit. The title was a major sponsor of the 2013 Bathurst 1000 and a wildcard entry at the year’s race.
While the most recent Gran Turismo titles (Playstation, Polyphony Digital) have only included Glenn Seton’s 2000 AU Falcon and Mount Panorama, the GT Academy has been a solid competition run in conjunction with Nissan which has seen successful driver emerge.
There is a strong online community based around PC sim-racing with many unofficial mods being used in the rFactor titles (Image Space Incorporated) which can be seen being displayed in the paddock at most races.
Perhaps the strongest and one of the most vocal sim racing communities is around iRacing (iRacing Motorsport Simulations) which features laser-scanned versions of Bathurst, Phillip Island and the now-demolished Oran Park Raceway. Drivers often compete in leagues, driving either the Ford or Holden Supercars around not only Australian tracks but others worldwide.
The push to get the Supercars championship into a dedicated game and develop a large eSports community around it will be worked on in association with series sponsor Harvey Norman.
Image via FIA Formula E Championship
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