Formula 1’s owners have confirmed it will run a second season of its successful eSport championship, which was last year won by British sim-racer Brendon Leigh.
Formula 1 raised the stakes in the ever-growing eSports industry making their sim-racing championship something worthy to all wannabe professional drivers. Charmingly, all Formula 1 teams – with the unsurprising exeption of Ferrari – have adopted an eSports team for the upcoming season which will be run throughout the second leg of the year.
The season will take place under two stages on the official Formula 1 game, F1 2017. The first leg – starting April 13 – will be open to all gamers across the world. Sim-racers will enter the first of four qualifying events with the top ten fastest qualifiers on each platform (PlayStation, Xbox and PC) battling it out on a live-streamed event. The top three from the final races will advance into the second leg of the season.
At the end of stage one, the top 40 drivers in the world will be eligible for selection by the Formula 1 teams and their respective eSports teams.
The final leg of the championship – in September – will see the successful eSport drivers represent their teams in-game across three live events to determine the 2018 F1 eSports Series Teams’ and Drivers’ World Champions with a prize pool of $200,000.
“It has always been our goal to get the teams involved as soon as possible and we are delighted that they have recognised the potential of the F1 eSports Series at such an early stage,” Julian Tan, Head of Digital Growth and F1 eSports at Formula 1, said.
“Last year’s series was a great success and demonstrated that there is a clear audience and interest in this innovative, exciting form of racing.
“We will continue to invest in the eSports Series as we feel it is a great way for us to interact and engage with a new audience.”
It is yet to be announced where the three rounds for the second leg will take place.
Image via LAT
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